Introducing Scrap Dynasty - An Early Stage Tycoon Game

Hello All,

I have released a very simple tycoon game called Scrap Dynasty.

It’s currently very basic, but it is functioning correctly as a tycoon.

I would appreciate any feedback and ideas. It was a bit harder than expected to get it working, but it was fun. I have plans to add a hangout area and expand the server max players from 4 to 8 or 12. I also plan to add some multiplayer features as well as expanding the current tycoon plots.

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We have added Data Persistence! Now your stats will save when you leave and there when you come back.

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Yo just a quick question how did you get the scripts to work because I cannot get anything done for the life of me :broken_heart:

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Are you having trouble opening scripts to edit? Or are you having trouble getting your scripts to run correctly?

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Opening scripts, just crashes studio. Thanks for the help btw

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Open your script in VS Code or another editor like that and when done editing save it to the same file location. I use VS Code myself since it’s free.

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Genius move thanks dude

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Really cool to see some actual projects being built with Luduvo! I am excited to play on MacOS release!

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To add on to this, the community made Luduvo LSP will make your life a bit easier since it’ll give Luduvo specific autocomplete and hover details

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To those who wish to support development, a shirt has been created at a cost of 10 Lunes!

https://luduvo.com/marketplace/1417

Anyone who purchases this shirt will receive in-game benefits in the future.

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I played it, and me like. I recommend making the plots a prefab so you can easily scale to as many players as you want. Let me know if you need any help because I love seeing people make new things with the tools

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Reminds me of Roblox VIP shirts. Very funny

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Thanks for the link to the LSP! Going to dig into this and take a look.

The plots are prefab and an update tonight will include higher max player count and plots once I finish working on some new features.

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Helloo!

Very nice project, would be very thankful if you made a guide on data persistence when you have the time as I’m struggling with it rn

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we yes WE will be playing scrap dynasty when the update drops

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What specifically? I got it working so I might be able to help there

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Did you ever run into a bug where you just couldn’t rotate your camera? I for the life of me cant figure it out.

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In studio? Yeah I have. This is how you fix it: cant interact with studio viewport - #11 by 0v3r5e3r

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I had to wipe player data to allow for updated plots. Hopefully this isn’t too frustrating, but it is necessary to accommodate future updates.

Let me know if anyone runs in to any issues.

You can now claim a plot when you join by walking to it. Also increased max players from 4 to 8. Added “shovel” and “crusher” to facilitate more mining at scrap yard. They are not physical tools yet, but will be eventually.

There would have been a great many new features that I had planned, but due to a glitch with mouse detection in studio I thought I broke the game for hours only to realize that was the issue, so we have the framework for the updates on the backend, but only a few I could actually ship and I apologize for that.

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Seems cool even being simple!

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