Version Information and Specs
Luduvo Version: Luduvo 39-dirty (45c4fd8f55cf)
Operating System: Windows 11 (10.0.26200.0 | x64)
CPU: AMD Ryzen 7 5800H @3.20 GHz
GPU: Intel(R) NVIDIA GeForce RTX 3050 Ti Laptop GPU (4 GB)
Describe The Issue
After updating Luduvo and opening Luduvo Studio (again), it immediately found that I couldn’t open any projects at all. The error message shown in-app is as follows:
14:44:36 Session: the local server starts...
14:44:36 Opened project: C:\Users\jediw\Documents\Luduvo\Jediweirdo's Place
14:44:36 [Client] hello
14:44:37 the client did not start. See the log for details
14:44:37 Session: the client did not start.
14:44:37 Session: the world is closed.
14:44:37 Session: the client did not start.
In client.log, I got a more descriptive error:
2026-09-12 - 21:44:37.487 [ERROR] Load_shader: failed to read transpiled shader C:\Users\jediw\AppData\Roaming\Luduvo\Client\content\versions\2\shaders\vulkan\cull_compact_color.csh.spv
2026-09-12 - 21:44:37.488 [ERROR] Culling: failed to create compact material resources
2026-09-12 - 21:44:37.491 [ERROR] WorldRenderer: main culling colour compaction init failed
2026-09-12 - 21:44:37.500 [ERROR] SceneRenderer: gfx_wr_init failed
I wanted to try switching backends to DX12, but the settings for controlling rendering have been all but obliterated
Steps to Reproduce
- Update Luduvo from before 45c4fd8f55cf
- Open any project
- Wait for the error
Expected Behavior
Studio opens the desired project, even if they can’t use the viewport (like what happens in dirty 37)