To All Builders - What shapes would be Useful to you?

So, I’m currently in the process of making a mesh pack for builders to expand a builder’s arsenal when making things in Luduvo. This includes things like a Toruses, Capsules, Tubes, inverted Cubes for Outlines, ect. But then I realized… I don’t really build all that much.

So, to the builders on Luduvo… What shapes would be handy?

The list so far includes:

  • Corner Wedge
  • Inner Corner Wedge
  • Pyramid
  • Torus
  • Tube
  • Capsule
  • Inverted Variants of Parts
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2D circle. Not a sphere, but an actual circle shape. Idk if this is already added, but i haven’t found it with studio.

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Double sided? Or single-sided? As in only one side is visible.
I’m doing my best to work around it- but I’ve also had issues with certain shapes not deforming correctly when scaling- resizing on both the negative and positive directions of the area when I scale. I can’t seem to find the reason…

Nevertheless, thanks for the input, and I’d be happy to hear any other ideas!

Double sided.

Gotchya. I’ll see what I can do… though, I have to ask- why not just shrink down a cylinder to 0.1 scale?

Idk lol, I think if you extrude it it will lose its form. It can only be very narrow basically, not really long.

You can just flat a 3D cilinder and it will turn into a 2D circle

I mean, to be fair, that doesn’t mean a circle would be useless. There’s now be two faces instead of the roughly 18 faces of the default cylinder. (Yes, I counted, had to ensure parity.)

A micro-optimization, but an optimization nonetheless.

wish there was a unioning/negating feature in luduvo studio, otherwise this wouldnt be a problem tbh. I think what would be cool would be like a triangle shape, basically like two wedges side by side, makes for a good arrow point or something.

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I think it wouldn’t make any difference at all

I mean, it would be so small it would be negligible. Unless you were working on a Nintendo 64 or something, it wouldn’t count for much.

btw this is an amazing idea, people like you who help developers create is what this platform needs!

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Hehe thanks.
I was just thinking back to my time in Roblox Studio, and remembering this texture pack and mesh pack that I used and thought “Huh. Man those were useful… I should try that here.”

A corner with a square base (the usual) and a triangle base

I think I get what you mean- one like from Polytoria, right? Loved that thing. Already added!

Parts with rounded corners if that doesnt already exist

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reminder that all parts can be turned into their inverted variants already by prefixing one of the size directions with a -

as for shapes i need, gimme a square, ion need more

I. Did not know this.

Its been a thing since the earliest versions of luduvo seemingly but no one knows about it :sob:

It seems to be more of a glitch than something that’s intentional, since the scaling tools don’t quite work as intended when resizing the part, so I think that the mesh variant would still have some usability.

Nevertheless, thanks for the cool tip!