I figured out you can’t rename multiple entities at onnce. ![]()
Yeah, so, renaming multiple. Additionally, the following can be added:
- Rename with unique names
- Rename based on properties
I figured out you can’t rename multiple entities at onnce. ![]()
Yeah, so, renaming multiple. Additionally, the following can be added:
Out of curiosity, why do you need to give a bunch of Instances the same name in the first place (since that would be what would happen if you rename multiple Instances at the same time)?
for labelling parts in the masses
atp I’d just group them instead of individually labeling every part the same name. I guess it depends on context but this still sounds weird to me
It does sound weird for a moment though I think I understood what would be the use cases for this
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