You know what I like? Outlines. They’re just so stylish to me!
You know what a LOT of 3D games don’t do? Outlines.
You know what Luduvo could have in the future? A component that lets us easily add outlines to parts, meshes, and even player models would be SO cool! There’s a game that does this on the dreamcast really well- Jet Set Radio! It really makes the characters pop.
Oh, and for a more well-known one that wasn’t stuck on a console that was dead in the water, there’s Sly Cooper and the Theivuius Raccoonus for the Playstation 2. I guess :/
A certain other platform did this with the “highlight” instance, but we couldn’t control the thickness of the lines, which was SUCH a shame! The feature itself was solid, but I’d like to see a more in-depth version of that. Let us change the lineweight, let us have bolder lines or even inconsistent lines for a more “sketchy” feel.
While I think I heard that shaders were a target for Luduvo, I’d love to see a quick and easy way to get a bold line effect for people who aren’t as well-versed with shader code.


