I’d rather have full on custom components than Roblox-Style data-specific components (“BoolValue”, “IntValue”, etc.). I also don’t know what you’d do if you wanted to have multiple booleans since every component on an instances has to be unique. You could make it an attribute-style thing where you add slots to it, but at that point I’d rather just have Igor fix attributes so that you can edit them from the editor like you used to be able to do in older builds.
Ditto. I can imagine a use case for Bool Components, but at that point, just make a custom component with a bool inside it. Lets you stay organized, and can serve multiple purposes.