Luduvo Version: 0.2.6
Distribution: CachyOS
Kernel: Linux 7.0.10-2-cachyos
Desktop Environment, Window Manager: KDE Plasma 6.6.5, KWin
Display Server: Wayland
CPU: 11th Gen Intel(R) Core™ i7-11700KF (16) @ 5.00 GHz
GPU: NVIDIA GeForce RTX 3080 [Discrete]
Total Memory: 31.17 GiB
Describe The Issue: When you purposefully kill your character, you are still able to move your character, despite your character being in a dead state. I’m not sure if this is because the dead state hasn’t been communicated to the server because that would explain a few other bugs I’ve ran into.
Personal note: This is one of the funniest glitches I’ve seen in an alpha client ![]()
Steps to Reproduce:
- Launch the game through the client
- Wait for your character to initialize and spawn
- Press Esc to enter the main menu
- Click “Reset Character”
- Press any movement key
Expected Behavior: Player should be immobilized and not able to move or jump.
Logged Messages: None. The client doesn’t seem to be logging its behavior in the log files.
