We need APIs for messages sent in chat:
an event fires when a message is sent in chat (variables: Player, Message)
We need APIs for messages sent in chat:
an event fires when a message is sent in chat (variables: Player, Message)
If the message is already filtered before it hits the API, chat bubbles will be an easy implement. Otherwise you should add a Filtering API as well!
Luduvo is already planning on adding chat bubbles, so I’m assuming that a scripting API to modify the chat GUI as well as interact with the chat API via events is a thing that will happen very soon (potentially next update)
I think it’d be a better system to just add Billboard Guis, a Chat API, and a filtering API like we have in the big sandbox game. These systems are useful for more than just chat bubbles.
Working on it!
Yeah, one of Igor’s main goals is to decouple everything from the engine so I expect that almost everything-- from the chat bubbles to the chat window-- will be completely Luau